게임제작(GameMaking)/유니티엔진(Unity)

Adventure Creator - Unity Asset 1.22B Update!

액슬리스 2014. 2. 6. 11:30

A powerful, yet very affordable,
Coding at all does not require tools for making the adventure,
Unity of the assets has been updated to 1.22B Adventure Creator.
Below are the details of the update.

 

[B]Version 1.22:[/B[

  • Added: Third Person Camera: Find in Scene Manager when Camera Perspective is set to 3D
  • Added: Hotspot: Change interaction Action - use to enable and disable individual Interactions on a Hotspot
  • Added: Character: NPC follow Action - use to make an NPC follow either the Player or another NPC
  • Added: Object: Send message Action can now be used by InvActionLists and MenuActionLists to affect scene objects
  • Added: Panning transition option for Menus - used by the 2D Demo's Pause Menu
  • Added: String variables to Variables Manager - modify and query using Variable: Set and Variable: Check Actions

 

  • Added: Ability to display Variable values in Dialogue: Play speech Action using [var:ID] token - find a Variable's ID in the Variables Manager
  • Added: Ability to set a String variable as the Label text of a MenuInput element using the Variable: Set Action
  • Added: Option for Character Rigidbodys to ignore gravity - now used by 2D Demo
  • Added: Option for Character Rigidbodys to freeze position when Idle - useful for Characters on slopes
  • Added: Option for Touch Screen input to only affect rotation, not movement when in First Person
  • Added: "On exit" type to Triggers
  • Added: Highlight script now affects attached GUITextures, too
  • Added: Better UI for Variables Manager
  • Added: Option to set an arbitrary input value for MenuButtons with a Click Type of Simulate Input - use to make on-screen joysticks
  • Fixed: Discrepancy in GameCamera start position if its target teleports as soon as the scene begins
  • Fixed: Point And Click movement no longer working when Touch Screen input is used
  • Fixed: Hotspot labels turning off instantly instead of transitioning out
  • Fixed: Large memory leaks related to NavigationEngine
  • Fixed: Being able to zoom First Person Camera outside of gameplay
  • Fixed: Camera fading in on start even when PlayerStart's "Fade In On Start" checkbox was unchecked
  • Fixed: Player not responding to Character: Move Action if called immediately when scene begins
  • Fixed: Cursor briefly visible when 2D Demo restarts
  • Fixed: OnLoad being called when the Engine: End game Action resets the scene
  • Fixed: Removed attempt to detect stuck Paths - too many false positives
  • Fixed: Removed missing script from WormMarker in 2D Demo's Park scene
  • Fixed: Conflicting namespace issues with Button class